Hello everyone and welcome to the return of our dev diary! Yes, I am aware we're a day late, but life always more hectic than you think after returning from vacation^^ Needless to say, I haven't had much time to work on Adesaw or NEON DARK, but I wanted to share some from the writing side of game dev instead of the game mechanics side. So, after the jump, let's look into NEON DARK's opening monologue!
0 Comments
Hello and welcome back to our second DD, which will be released every Thursday (Japan Time) from now on. Toady, we're going to be look a little bit more in depth about the general concept for our new series, NEON DARK.
Hello everyone and welcome to another dev diary! This week is another very exciting posting, as we'll be unveiling the next series being developed at Doc Fishopolis Operations: NEON DARK
The New Series When I first started programming and had an idea to make an android game, there were two genres I was interested in working with. The first was a horror-based interactive fiction story, which is the genre that introduced me to the world of text-based games. I was engrossed by the narrative in Anchorhead, and loved the simplicity and convenience of Horror in the Darkness for android. This is ultimately the direction I went in, and Horror at Adesaw: Prologue was introduced. The other genre I decided to temporarily shelve was science fiction. I have always loved the futuristic grime found in the worlds of Blade Runner, Alien, or the Fallout series. I also had a deep interest in exploring the philosophic questions at the essence of sci-fi: the impact accelerating technological advances will have on humanity, the divide between machine and humanity, or the outcomes of a world wracked by massive social upheaval. I wanted to make a game that would explore these themes, but as a beginning designer it was too big a task. Now that I've got the experience under my belt, I'm ready to take the leap and two weeks ago began developing a new game based on these ideas. It will also be text-based, but I'll be experimenting with some new flair such as images and a soundtrack. It won't be an interactive world in the same way Prologue, but there will be a lot of similarities. It's still very much in the planning stage, so I won't say much beyond that. |
About the DocDoc Fishopolis Operations is a one man Android dev team. Archives
September 2018
Categories
|